Gameplay and Mechanics
The player controls a neuron in someone’s brain, trying to remember a story. They need to remember keywords within a time limit in order to put the story back together.
They can consult the different cortexes of the brain to get hints based on the 5 basic senses.
Gameplay video
Screenshots
Highlights
- maintaining a database for puzzles and connected hints
- designing a flexible upgrade system
- making in-engine tools to speed-up development
- implementing localization
- born from a paper prototype

Tools used






Source code
Contact me
Want to find out more?




