Gameplay and Mechanics
The player controls Bruce, an addict with a troubled past who struggles with his mental health. You get to experience his actions from different POVs as he goes deeper and deeper (this was the theme of the jam) down in a metaphorical elevator.
Gameplay video
Screenshots
Highlights
- leading a creative brainstorming session in the ideation phase
- completing the game with a really tight 72h deadline
- first time completing a project in the Godot Engine
Tools used






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